PHY GET RAY CAST TV

Find out the texture coordinates of the polygon that the ray cast hit.

  Syntax
Return Float=PHY GET RAY CAST TV()
  Returns

returns the TV value of the polygon

  Description

Whenever a ray cast is performed data about it can be extracted by using commands such as this. In the case of this command a value indicating the TV component of the triangle it hit is returned. This is particularly useful for situations when you may want to perform a ray cast and place for example, a quad at the location of the ray cast for a scorch mark.

  Example Code
No example code is provided for this command